Tuesday, June 30, 2009
Hello, Dolly
Red and Black roller ball ink on paper.
15.24 cm x 15.24 cm (6.00 in x 6.00 in.)
August 2008.
Tuff-Girl (TG) and Tuff-Mutt encounter a wide array of characters good and bad. It's all part and parcel of the costumed adventurer trade.
Not quite standing with both feet in either camp is Mecha-Tuffgirl (MTG), imperfect solid-state Tuff-Girl doppleganger. Actually, MTG's design is a clever one, originally concieved to be part of a squad of remotely operated battle drone. The fatal flaw was the complex control system requiring a team of seven to run each drone, one director and six systems commanders.
It would take a genius (an evil one perhaps?) to take the scrapped prototypes and re-engineer one to work under one operator and upgrade the design modelled after the day's most popular heroine, Tuff-Girl, or rather a TG fashion doll. MTG's scale is necessarilly large to accomodate the mechtronics, but understandably, TG appears larger in the newspapers and magazines.
The third stage of MTG's development involves magics.
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The sketch shows MTG's original right arm positioned down with the elbow near the waist. The artifact makes for an unfortunate silhouette. TG's costume is a bit like a diver's wet suit, and she sports a regular sling strapped to her arm, instead of the gauntlet with the retractable sling.
Labels:
Tuff-Girl
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