Tuesday, December 31, 2013
Wednesday, December 25, 2013
Thursday, December 19, 2013
Thursday, December 12, 2013
Monday, December 2, 2013
Working Too Hard Can Give You a Heart Attack-ack-ack-ack-ack-ack
Scenes from my move from Atlanta Georgia (about Nov. 11), to Southern California and a new job as a character artist at Disney Consumer Products.
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| What once was my studio space. |
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| The left overs. |
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| Good-bye, house. |
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| Hello, Los Angeles (International Airport). |
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| Orientation day at the Walt Disney Studio lot. |
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| Macy’s Thanksgiving Day Parade - a peek at the final state of something I worked on this summer. |
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| Thanks for the feast. |
Saturday, October 26, 2013
Monday, October 21, 2013
Hold That Thought
Hello.
My next scheduled posting will be December 2, 2013.
In the mean time, I’ll be moving - physically and geographically moving.
My heart-felt thanks to the folks at Cartoon Network, Atlanta, GA. Thank you for tolerating my weirdness and other social short-coming.
Now, I’ve got a lot of sorting and boxing ahead of me. I’ve got to turn things off, clean, paint, and figure out my situation on the other side.
When next I post here, I’ll be settled (some what) in California.
L B C N U
bryan.
Over My Header
Hello.
It’s been 59 days since my last posting here, or as I like to think of it D*C+50 - fifty days after my last convention appearance, Dragon*Con. True, that doesn’t help explain anything at all regarding why I haven’t posted any thing new earlier than today.
One of the things with which I’ve been playing I represent with these two sample headers.
And that’s all I’ll say about that, because it’s still too much in the concept stages.
It’s been 59 days since my last posting here, or as I like to think of it D*C+50 - fifty days after my last convention appearance, Dragon*Con. True, that doesn’t help explain anything at all regarding why I haven’t posted any thing new earlier than today.
One of the things with which I’ve been playing I represent with these two sample headers.
And that’s all I’ll say about that, because it’s still too much in the concept stages.
Saturday, August 24, 2013
Dragon Drawing
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| sketchbook explorations |
For my print commemorating Merrill’s and my return to Dragon*Con this year, I wanted to feature Tuff-Girl fighting a fire-breathing dragon. After a few sketches, the editor in my head said, “well, that's just ridiculous”.
It’s a good thing that Merrill came up with Rip Tyler the reptile man. With T.G. & R.T. battling it out in front, an image in the back of a warrior woman facing off with a towering winged reptile could be a metphor. For additional visual differentiation, I fell on the “Wichita” cartoony style for Tuff-Girl’s reality. Then dumbly I drew what would become a background poster, in more the action-adventure style employed on the main feature “Tuff-Girl” stories in our comic Unstoppable Tuff-Girl. I say “Dumbly” because that doesn’t make sense - if the “Wichita” style is a more simply drawn reality, then the poster too would be simply drawn too.
Uhm. – – – Oh, well.
Rip’s hand posing was swapped, because I didn’t like how in the sketch he appeared to be groping at her.
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