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Monday, August 6, 2012

Darren Hunt


Eagle One
Artwork by Darren Hunt
Eagle One TM and © Bryan Mon


Darren is a cartoonist, and in the best ways he draws like a cartoonist. His style is an amalgamation of childhood influences: classic Walt Disney animated features, Warner Brothers’ Looney Tunes, “Speed Racer” and “He-Man”. He takes all of that, distills it and finishes it with bold decisive line work.

Darren worked for the Disney Design Group in Florida, the team responsible for producing the Disney Parks’ souvenirs. From there he worked for Cartoon Network as a staff character artist for more than ten years.

I came to know Darren when I was hired on, like he, as a character artist/ illustrator to the Cartoon Network Atlanta offices. At the time, Darren was “Dexter’s Lab” and “Johnny Bravo” master artist of the south. In our concurrent years at CN, I could look to his work as a check to see if my own work was still “too Disney” and not enough “Cartoon”. Darren drew the above image as a pin-up for the second issue of Unstoppable Tuff-Girl.


Print to the Finish

Unstoppable Tuff-Girl, Vol. 2, No. 2, Page 2
(creators biographies and legal)

Materials for issue No. 2 of Unstoppable Tuff-Girl have been sent to the printer.

Yay!

Wednesday, July 18, 2012

Logo Go Go

This is a logo for Wichita stories featuring both Wichita and Tuff-Girl, and I’ve come around to thinking that most Wichita stories are probably going to feature both. Of course, Making that sound like a rule is only going to be a challenge to come up with stories about Wichita solo adventures.

Tuesday, July 17, 2012

Disneyland at 57

“Happy 57th Birthday, Disneyland!”
digital color over scan of pen on paper
8.89cm  x  10.16cm (3.50"  x  4.00")
2012

Monday, July 16, 2012

Exhibitionism

SDCC, July 11-14, 2012 – Cartoon Network 20th Birthday Celebration, Jett Gallery, San Diego


Read about it and see more commemorative art at Mark Murphy’s “Scribble 08” blog:
http://murphydesign1.blogspot.com/2012/07/cartoon-network-exhibition-july-1314.html

Tuesday, July 10, 2012

Cartoon Network 20th Birthday Exhibtion

Monkeys Versus Robots


Jett Gallery in San Diego will be exhibiting over 75 unique pieces celebrating Cartoon Network’s 20th Birthday during this year’s run of San Diego ComicCon International.

WED – July 11 – 11am to 5 pm
THURS – July 12 – 11am to 5pm
FRI – July 13 – 11 to 5pm
SAT – July 14 – 11 am to 8pm

FREE
Admission to the gallery each day if free to the public, all ages.

JETT GALLERY
Located in the heart of “Little Italy”
989 West Kalima Stree, San Diego, CA, 92101
More detailed information can be found at Mark Murphy’s Scribble 08 blog.


My own entry, Monkeys Versus Robots, will be presented as a framed, poster-sized print of the digitally composed and colored final image (above). A framed companion piece presents the original pencil, ink on board art as well as a legend identifying the monkeys and robots as a pseudo boxing match fight poster.

If nothing else, judging by the peeks found on Mark’s blog, Monkeys Versus Robots might stand out by featuring the most “on-model” representation of the Cartoon Network’s characters.

Sunday, July 8, 2012

Book Collector

Heroes Convention, June 2012 - In a 60-minute sprint Sunday afternoon I found and picked up a few things in addition to my usual random 1970s dollar bin finds and loose toys:



Mr. Mysto’s Wizard Academy: Simple Magic & Stunts
as revealed to John Carney
Illustrations by Stephanie Gladden
by Mr. Mysto



The Collection of the Ultimate Uko Girl, vol. 1
by Uko Smith



Silent Orchid Studio
on Etsy.com

Monday, June 25, 2012

I Draw Stuff

Dart.

Heroes Convention, Charlotte, NC, 2012 — Thanks to the folks at Heroes Convention for another swell comic convention experience.
 
The Bride

Thanks to the folks who found my table in artist alley and took home some of my art: Eric, Royce, Jan, Lee, Joe, Jeff, Greg, Ashley, Daniel, Charles, Jason, Jennifer, Alley, and Tom.


Cowgirl

Here is a sample of what I drew this weekend:

Vampirella
Scarlet Witch

Witch
Nurse
Spider Woman

Mockingbird

Harry Potter

Tuff-Girl

Space Girl

Monday, June 11, 2012

Heroes Time

 Just announced:
MONSTER ENTERPRISES
Small Press Table
Artist Alley: AA-323



Stop by and say, “hi.”

Friday, June 8, 2012

Picking on Bryan Mon

One early considered notions about having a weblog was to select some piece of fan-generated cartoon character art and re-draw it and explain the choices made to “improve” upon the dreadfulness that was so atrocious to my eyes. It seemed easy. This is something I regularly do as a staff illustrator at Cartoon Network: figure out what’s wrong with other folks drawings. Some days you can’t click a dozen buttons without stumbling upon some bit of horror, well-meaning as it may be, meaning the source material is abundant. This also could be a fortuitous method of generating new content since I can not readily share the things on which I am currently doing at work. As a topper, as Disney colleague, Peter Emmerich once pointed out and I was quick to agree, I’m a show-off. That may explain why it takes so little to engage me in a game of “stump the artist.”

Such a series of ambush art lessons, I would have called “Picking on...” Alas, I’m too busy to do anything like that, and it may be just as well. However, in that spirit, it might be fun to pick on my own work.

Conveniently, this hero pose of Tuff-Girl was a piece I had recently completely drawn and inked twice. Titled “Hero”, this drawing of Tuff-Girl was devised for my notice of my up-coming attendance at Heroes Convention. It is based on a photo-composited piece I did a couple of years ago.


As a character I now have been drawing for nearly seven years, it should have fallen out naturally. Looking at the original draft in red pencil, I don’t immediately find fault with. It wasn’t until after inking it and cropping it for the HeroesCon notice that a feeling of dissatisfaction began to creep in. 

Two days later, I re-drew and inked a new image.


In this sample where the new art in red, is super-imposed over the first drawing in blue, my new choices are better revealed.


a) With nearly exact head/torso proportions, the legs are longer on the second new drawing. This is surprising to me because I thought I drew her at 7-heads tall the first time as I did the second. In the new, her legs comprise half her height, compared to the old with the median about the level of the bottom edge of her buckle.

b) Being longer, the legs became proportionately more slim, and the arms were slimmed in turn, and her hands followed by being made smaller. While her right hand is much the same, the more acute angle of her left wrist suggests tension, contributing to a sense of activity for the static figure.

c) Her right planted foot was turned more out, whose silhouette gives the leg a more flowing line, plus it’s angle makes her stance appear more stable. Her boots were re-designed to keep all the contrasting black areas on her torso, meaning with simpler boot designs, visual interest is kept high on the figure. Story-wise, off-the rack boots is something she would wear.

d) More subtly, her waist was given a more hour-glass shape, while her hips drawn wider. Even more subtler, the costume design over her abdomen and hips is less parallel in appearance, tapering down. The boxiness of the first just isn’t very complimentary. The buckle is smaller in the new as it works with the revised costume and makes room for the penlight on her belt, so that area is less cluttered in appearance. The higher hung belt splits the black costume design into more interesting patterns.

e) Her bosom proportionately isn’t smaller, but the costume’s neckline is more modest.

f) Her facial features match up surprisingly well. In the new, she has a parted-lip smile. It’s friendlier and the addition of white teeth adds interest. Otherwise, I think it looks better.

g) The lowered choker allows for more visible neck beneath her chin and better definition of her neck.

h) Her hair is fuller, and on her right side the more visible silhouette of her curls creates an interesting asymmetrical silhouette for the whole figure.

My use of the word “interest” and it’s derivatives, is all about making the viewer’s brain work a little, because given the opportunity, it will generalize information as if to categorize things with the tags “the same as”, “a bunch of” and “mirrored of”. Once the brain does that, gets bored and stops paying attention to what’s really there.

The first might be flawed, but it isn’t terrible. The second is better. And the next time I re-draw it, THAT one will be more better.